The game has undergone several years' worth of development, partly because of the careful attention to detail that underpins the game's aesthetics. Neostream's business development director, John Choi, echoed these thoughts in his recent interview with GamesRadar when he discussed Little Devil Inside's long development process. Little Devil Inside is being developed for PlayStation 5, PlayStation 4, Xbox One, Switch, and PC.The game's development is a marathon, not a sprint.
Obviously, years have passed since then, and there was still no release date given today. Neostream originally pitched Little Devil Inside as a Kickstarter project, successfully bringing in over $230,000 to fund the game, including a stretch goal to release on Wii U. Little Devil Inside was the indie standout from last year's PlayStation Future of Games' stream, but its history goes back quite a bit further. To survive in the wild, Billy will have to fish, cook, and struggle through blizzards. Billy, the name given by the narrator, encounters all kinds of dangers like an octopus-infested indoor pool and a mechanical contraption that chases him through a tunnel. You'll talk with residents and roam around towns to find more information on your mission. In the new footage, we were treated with a view of what it's like to set out on one of these journeys, complete with a narrated train ride and traveling around the world map. Though, the critters and beasts of Little Devil Inside are more extraordinary than those in the real world, many of which are supernatural.
Set in a somewhat Victorian world, you'll set off into the wilderness on research assignments at the behest of a university professor. Today's PlayStation State of Play showcase ended with Neostream Interactive's quirky action-adventure game Little Devil Inside.